Helen Armstrong views design from across the spectrum of a practicing designer, a college professor and a published author. She is an Associate Professor of Graphic Design at North Carolina State University. In addition to teaching, Armstrong works as principal of her company, Strong Design. Her clients have included Johns Hopkins, T. Rowe Price, US internetworking and Euler ACI. Her work has been recognized by Print and How Magazine and highlighted in several design publications. She currently serves on the editorial board of Design and Culture and is a past co-chair of the AIGA Design Educators Community Steering Committee. Armstrong authored Graphic Design Theory: Readings from the Field and co-authored Participate: Designing with User-Generated Content with Zvezdana Stojmirovic. Her new book, Digital Design Theory: Readings from the Field, explores works by both designers and programmers, examining the two threads of discourse—design and computation—that have rapidly merged to define contemporary graphic design.
Derek Ham, PhD is an Assistant Professor of Graphic Design at North Carolina State’s College of Design. His research interest spans the areas of game based learning, algorithmic thinking, and digital fabrication/making. He completed his doctoral work in Design Computation from MIT, holds a Master’s in Architecture from Harvard’s Graduate School of Design, and a Bachelor of Architecture from Hampton University. In his work, he continues to investigate both virtual reality (VR) and augmented reality (AR) technology to find ways these tools can expand the possibilities of interaction design. Derek has taught previously at Florida A&M School of Architecture, MIT’s School of Architecture, Harvard GSD, the Graduate School of Design, and RISD the Rhode Island School of Design.